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Sekka's Light

Sekka's Light

TCGOCG

Normal Spell · Passcode 24940422

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If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.

Prices

TCGplayer$0.30
Cardmarket€0.30
CoolStuffInc$0.49
eBay$1.95
Amazon$1.48
TCG release2018-05-03
OCG release2018-01-13

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